I am using "GCDAsyncSocket" in my project. My project A video conversation project using the Linphone library. And I also use socket connection. The application only works between devices connected to the local modem.
The socket I use in my application closes 3 minutes after entering the application background. I want the socket not to close as long as the application is running (unless the application is killed). My application doesn't have a backend. All communication, except for Linphone, only takes place via the socket.
How can I do that?
I've tried
func socket(_ sock: GCDAsyncSocket, didAcceptNewSocket newSocket: GCDAsyncSocket) {
print("connect succuess")
print("connect to" + newSocket.connectedHost!)
print("port" + String(newSocket.connectedPort))
clients.append(newSocket)
callIP = newSocket.connectedHost!
sock.enableBackgroundingOnSocket()
newSocket.readData(withTimeout: -1, tag: 0)
}