https://source.dot.net/#System.Private.CoreLib/Hashtable.cs

Under what conditions will this logic be executed that _buckets[bucketNumber].key == _buckets && ((_buckets[bucketNumber].hash_coll & unchecked(0x80000000)) == 0))
The key is set to _buckets when that bucket once contained an entry and it is a collision in Remove
Reading the comment it's pretty clear: if the bucket exists and has no other value inside (ie if it was never used), or if there was a single value (no collision) and was later removed, thus leaving the bucket empty.