All game builds have 3 sec freezes or lags every 1-2 minutes despite 60-90FPS.
Got a scene with RigidBody based Character followed by 2 NPC. URP 2021 LTS.
things tried so far: Downsized big textures; turned Shadows/Aliasing/HDR/ off; Camera clip plane to 500.
Post Processing off; Got rid of Idle anim (just run and attack left); Rigidbody Interpolate/Ex; Vsync on/off; GPU skinning on/off, Reduced number of colliders to minimum only for Rigidbodies.
target framerate 60. Any help?
GB allocations only happens when Cinemachines is used(Its GUI causes GB). Profiler shows render and cam loads in playerloop.
Anyone have a solution to get rid of these freezes?

