When I compile my project on Win7 64 bit platform in Debug mode I get the expected 32 bit integers. Something happens when compiling in Release mode where the integers become 64 bit. It mainly affects a bitmap header struct that I am using. Does anyone know how to force VS to compile for 32 bit?.
visual studio exp2010 Win32 release build has different integer size when compiled on 64 bit machine
30 Views Asked by PeterS At
1
There are 1 best solutions below
Related Questions in VISUAL-C++-2010
- How do i take User Input from Keyboard in Visual C++ 2010?
- Microsoft Visual C++ required ERROR: Failed building wheel for jep
- How to get Visual c++ to open d3dx.h
- MFC How to close a modeless dialog when switching views
- Application ends before displaying final output
- Creating 64 bit application with VC++ 2010
- how to install conda install scikits.talkbox package in Python 3.6
- Get the size of public key using WinHttpQueryOption
- Can I uninstall All other MS Visual C++ Except the latest version?
- Pop up window to enter user input from windows service when localhost(localhost://1110/PostData) REST calls(POSTMAN, ARC)
- igakit windows 10 64bit installation (with python 2.7) error lnk2019
- Acrobat launch error after installing my software
- volatile pointer to volatile data
- visual studio exp2010 Win32 release build has different integer size when compiled on 64 bit machine
- How can I use python in visual C++
Trending Questions
- UIImageView Frame Doesn't Reflect Constraints
- Is it possible to use adb commands to click on a view by finding its ID?
- How to create a new web character symbol recognizable by html/javascript?
- Why isn't my CSS3 animation smooth in Google Chrome (but very smooth on other browsers)?
- Heap Gives Page Fault
- Connect ffmpeg to Visual Studio 2008
- Both Object- and ValueAnimator jumps when Duration is set above API LvL 24
- How to avoid default initialization of objects in std::vector?
- second argument of the command line arguments in a format other than char** argv or char* argv[]
- How to improve efficiency of algorithm which generates next lexicographic permutation?
- Navigating to the another actvity app getting crash in android
- How to read the particular message format in android and store in sqlite database?
- Resetting inventory status after order is cancelled
- Efficiently compute powers of X in SSE/AVX
- Insert into an external database using ajax and php : POST 500 (Internal Server Error)
Popular # Hahtags
Popular Questions
- How do I undo the most recent local commits in Git?
- How can I remove a specific item from an array in JavaScript?
- How do I delete a Git branch locally and remotely?
- Find all files containing a specific text (string) on Linux?
- How do I revert a Git repository to a previous commit?
- How do I create an HTML button that acts like a link?
- How do I check out a remote Git branch?
- How do I force "git pull" to overwrite local files?
- How do I list all files of a directory?
- How to check whether a string contains a substring in JavaScript?
- How do I redirect to another webpage?
- How can I iterate over rows in a Pandas DataFrame?
- How do I convert a String to an int in Java?
- Does Python have a string 'contains' substring method?
- How do I check if a string contains a specific word?
OK Solved my misunderstanding of the problem. The Struct Member Alignment was set to default which caused the initial fault with Release build. What threw me was trying to debug the Release build to find out what was going wrong. I found a thread that mentioned the fact that Release build may not follow the source code and some lines may be missing. Once setting the member alignment to byte the exe file ran without an issue even though the debug still showed missing lines and could not locate symbols. Thanks for every ones patience and input it was a great help in finding a solution for my first question post.