Why did this happen in my cocos2d project?

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I built the cocos solution in vs2019 and I had 2000 warnings. How do I resolve these?

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Arka Mukherjee On BEST ANSWER

The warnings are showing up because of deprecated/unmaintained modules in the game engine code, and a lot of the Cocos 2dx code is not in compliance with C++ best practices and standards.

However, you are free to modify the code of the game engine as per your use case (while adhering to the licenses).