So I have an initial velocity iv a final velocity fv (that is always 0) a time t and an acceleration variable a
I use these variables to calculate final distance fd
Note: language used here is Kotlin
Note: Formula used for calculating fd and a are not something I came up with
var iv = 10.0 // initial velocity
var fv = 0.0 // final velocity
var t = 8.0 // time
var a = ((fv - iv)/t) // acceleration
var fd: Double = ((iv*t) + (a/2.0*Math.pow(t,2.0)))
I get the result that fd = 40.0
when I try to model this the way I would try to apply it in code.
var d = 0.0 // current distance traveled
var i = 0 // current time elapsed
while (i < t) {
d += v
v += a
i++
}
I end up with the result of d = 45.0 when d should equal fd at the end.
what am I doing wrong in applying velocity and acceleration to velocity so that my results differ from what the mathematical formulas show they should be?
Don't worry about "formulas" - think about the physics.
If you have ever studied calculus and physics you know that:
If you know calculus well enough you can integrate the equation for acceleration twice to get the distance traveled as a function of time:
You can calculate the constants:
Substituting:
You can also calculate the answer numerically. That's what you're doing with Kotlin.
If you know the initial conditions
you can calculate the value at the end of a time increment dt like this:
Looks like you are assuming that acceleration is constant throughout the time you're interested in.
You don't say what units you're using. I'll assume metric units: length in meters and time in seconds.
You decelerate from an initial velocity of 10 m/sec to a final velocity of 0 m/second over 8 seconds. That means a constant acceleration of -1.25 m/sec^2.
You should be able to substitute values into these equations and get the answers you need.
Do the calculations by hand before you try to code them.