Our company bought a proprietary C function: we have a compiled library ProcessData.a and an interface file to call it:
# ProcessData.h
void ProcessData(char* pointer_to_data, int data_len);
We want to use this function on an ARM embedded CPU and we want to know how much stack space it might use.
Question: how to measure the stack usage of an arbitrary function?
What I tried so far is to implement the following helper functions:
static int* stackPointerBeforeCall;
void StartStackMeasurement(void) {
asm ("mov %0, sp" : "=r"(stackPointerBeforeCall));
// For some reason I can't overwrite values immediately below the
// stack pointer. I suspect a return address is placed there.
static int* pointer;
pointer = stackPointerBeforeCall - 4;
// Filling all unused stack space with a fixed constant
while (pointer != &_sstack) {
*pointer = 0xEEEEEEEE;
pointer--;
}
*pointer = 0xEEEEEEEE;
}
void FinishStackMeasurement(void) {
int* lastUnusedAddress = &_sstack;
while (*lastUnusedAddress == 0xEEEEEEEE) {
lastUnusedAddress++;
}
// Printing how many stack bytes a function has used
printf("STACK: %d\n", (stackPointerBeforeCall-lastUnusedAddress)*sizeof(int));
}
And then use them just before and after the function call:
StartStackMeasurement();
ProcessData(array, sizeof(array));
FinishStackMeasurement();
But this seems like a dangerous hack - especially the part where I am subtracting 4 from the stackPointerBeforeCall and overwriting everything below. Is there a better way?
You can use getrusage which is a function that gets you the resource usage of your software, in particular
ru_isrsswhich is(source)
You can then compare it to the stack usage of your program with a mocked call to the library.
However, this will only work if your system has implemented
ru_isrss(unlike linux), otherwise the field will be set to 0.