I am working on an aframe ar app on 8thwall. I am using particle system. Seems that the texture is not loaded from the local system. How can I replace the texture path with an http link?
The code extract that does not work is below
<a-scene>
<a-entity
id="model"
gltf-model="#art"
visible="false"
shadow="receive: false"
xrextras-hold-drag
xrextras-two-finger-rotate
xrextras-pinch-scale
position="0 0 0"
scale="0.3 0.3 0.3"
rotation="0 0 0"
particle-system="preset: dust; texture: ./images/star2.png; particleCount: 2000;
cubemap-realtime>
</a-entity>
</a-scene>
If you want to provide a link, you can just paste it where the texture is expected:
Indeed the particles look blank at first. But if you move close, the image is there, but its washed out, and bright. So i guess the preset also changes color, opacity, and the blending mode.
If you change it to white (color) / 1 (opacity) / normal (blending), the image looks correctly: