Made a plane model in blender and exported it to substance painter. But when i bake it in painter it gets these wierd map errors. Its mainly in the ambient occlusion and curveture maps. Does anybody have an idea what might couse this or how to fix it
Proplem with baking in Substance Painter
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Can you upload the export window from blender? You should check what is wrong there, or when you create a new file in substance painter you should also check the import options.