I created scene on three js editor. And I also tryed to get same result with my project. I used R3F on my own project.
On the threeJS editor if I increase the directional light intensity everything seems fine. But in my project the lights have kind of a overexposure and the colors are overly saturated. Also shadow bias seems to work differently
And also when I try to enable shadows. I need to open cast and recieve shadows for same model. After enable receive and cast shadow it causes noise effect.
I need to show my models as realistic as posible.
try enable tone mapping, and change outputEncoding. Some settings differ in versions of threeJS. But there is my settings for three 0.141.0 version.