Unity - send object / return assetbundle

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I have a script to export a gameobject in runtime. What I want to do is send that object to another unity editor, create an asset bundle and return it (to any location on my pc), all by just clicking a button on my app, via script. Is there a way to do it?

I have seen people using batchmode but I dont know how to pass an object to it.

Thanks in advance

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